It is an interesting game but really frustrating to play.
Most of the times it is not clear which of the stuff is interactable or what is setdressing.
It gets frustrating that the camera turns sometime when I dont want it to. On the third day there is the barmaid in the lobby but you cant interact with her because the room moves when you want to click her with the mouse. It feels really strange to interact with stuff because moving the room shifts the sprites but not the interactable zone of the object. Chair in the basement blocks the elevator door in the basement for example (hope the elevator is the exit and you are not simply stuck down there)
I got stuck in the basement without a way to return when I only wanted to add some firewood. A good fix would be to add an option for entering the basement yes or no.
Hey, thank you for review. Camera moves when your mouse is near edge of the screen, but I could reduce the size of the panning zone. And inetraction zones move with sprites, maybe some are just placed badly, I will fix that.
I will move some objects you've mentioned, but it is totally impossible to get out of the underground lab - it is the final location which should be only accessible after the day 3 radio talk with Operator and it is meant to lead into the ending and nothing more
I wrote down some of the things you've mentioned and will try to fix them, thank you a lot
Hey, Thank you for your fast response.
Hopefully my rambling wasn’t to harsh.
The game has some interesting basics layed down. Okay I see what you have planned with the basement. I found both endings now and I have to say I like them.
It was simply a bit confusing that I could get in the basement without a prompt. Slightly more player focused would be to tell them that the way into the basement is a point of no return.
The ending triggered for me when I simply wanted to add some firewood and it was kinda confusing.
Maybe this cleared up my points. Keep making these games. They always feel interesting. I hope to play something that is more finished than the games you posted so far.
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It is an interesting game but really frustrating to play. Most of the times it is not clear which of the stuff is interactable or what is setdressing. It gets frustrating that the camera turns sometime when I dont want it to. On the third day there is the barmaid in the lobby but you cant interact with her because the room moves when you want to click her with the mouse. It feels really strange to interact with stuff because moving the room shifts the sprites but not the interactable zone of the object. Chair in the basement blocks the elevator door in the basement for example (hope the elevator is the exit and you are not simply stuck down there) I got stuck in the basement without a way to return when I only wanted to add some firewood. A good fix would be to add an option for entering the basement yes or no.
Hey, thank you for review. Camera moves when your mouse is near edge of the screen, but I could reduce the size of the panning zone. And inetraction zones move with sprites, maybe some are just placed badly, I will fix that.
I will move some objects you've mentioned, but it is totally impossible to get out of the underground lab - it is the final location which should be only accessible after the day 3 radio talk with Operator and it is meant to lead into the ending and nothing more
I wrote down some of the things you've mentioned and will try to fix them, thank you a lot
Hey, Thank you for your fast response. Hopefully my rambling wasn’t to harsh.
The game has some interesting basics layed down. Okay I see what you have planned with the basement. I found both endings now and I have to say I like them.
It was simply a bit confusing that I could get in the basement without a prompt. Slightly more player focused would be to tell them that the way into the basement is a point of no return. The ending triggered for me when I simply wanted to add some firewood and it was kinda confusing.
Maybe this cleared up my points. Keep making these games. They always feel interesting. I hope to play something that is more finished than the games you posted so far.
I appriciate all your work.
Thank you! Where the entrance is located and how to get there mechanically was one of the last things made, so it is quite unpolished for sure
is the third day just the contious repeat or am i missing somethig?
If you downloaded the game more than a few hours ago, this bug is fixed in the current version. Save should probably work, but I'm not sure :(
HUETA❤️❤️❤️❤️❤️