Release and day 1 bufixes
Thank you all for the feedback! It is great to hear and gives a lot of motivation to continue development. Knowing that the audience likes something I made is the best productivity booster. Love you all <3
Bug fixes and changes:
- Fixed the problem with dwarven and magical keys counters
- Removed vibration sound effects since they never got actually important for the gameplay and felt strange (like your computer is melting down)
- Added 2 new sprites for buyers
- Added 1 new sprite for tentacle bondage client
What's now?
I've got a psychological trauma from making this game using RPG Maker and will soon switch to Godot. Will I remake this game to add a story, different locations, events, update system, achievements, better UI and much more – or will I make a brand new game? It's up to you! Sooner or later I will post a poll to decide that, so stay in touch!
Files
Chastity merchant saves the day!_macOS.zip 176 MB
Jun 25, 2024
Chastity merchant saves the day!_windows.zip 132 MB
Jun 25, 2024
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Chastity merchant saves the day! DEMO
Fantasy menagment game about a merchant who deals with various bondage devices!
More posts
- Devlog - Princess of Honey and locksJul 26, 2024
- Devlog and fairy votingJul 18, 2024
- New version devlog: shiny sexy inventory!Jul 14, 2024
- Help me make my game hornier!Jul 07, 2024
Comments
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A little sad that the vibrator sounds are removed - I rather liked that extra bit of ambiance personally - but super happy to see fixes and some more content and future plans already! Maybe it's daft of me to ask, but any chance the sounds could be re-implemented as a toggle-able option that's just off by default or something? Love the game and looking forward to future updates~ ^-^
In case of developing a full game I will try to re-imagine the vibrator mechanic to be more important and interesting. Got your position and happy that this feature had some merit in it! Thanks a lot
I guess we will be waiting for Godot, then :)